Microsoft Xbox Kinect won’t be hard on CPU – single digits only
We’ve been bringing you news about the Xbox 360 Kinect system from Microsoft for some time now and recently posted about games that would be available and then earlier today told how stores are gearing up for the launch of Microsoft Kinect tomorrow and deals available.
One of the concerns that some Xbox users have had about the Kinect though, was that it would be hard on the CPU. However a report by Kevin Schram over on TFTS sourced from gamesindustry.biz says that Alex Kipman from Microsoft now says that Kinect will only use a “single-digit percentage” of the processor.
This is an improvement on the previous estimate of between 10 and 15% of the processing power so possibly enhancements made during beta testing helped to bring the figures down and should mean games are more likely to run well which is obviously great news for gamers.
For more on this go to tfts.com. Are you intending to be outside a store at midnight to grab your Kinect? Let us know how you get on and what you think of one of the likely highlights of the gaming year.
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